Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Rune of Might
Wizards of the Coast
$0.50
- Availability:
- available
- Set Code:
- KHM
- Set Name:
- Kaldheim
- Set Number:
- 191
- Foil:
- normal
- Rarity:
- uncommon
- Condition:
- near_mint
- Language:
- en
- Oracle Text:
- Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has 'Equipped creature gets +1/+1 and has trample.'